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Steve Krueger

Game Designer, Technical Artist

Kitten Coliseum

MassDiGI XP3

Fall 2021

[ Unavailable ]

Description

Trailer

Gameplay

The latest Game from Mass DiGI, Kitten Coliseum is an action battler where you, the honorable cat, fight against hordes of the despicable, but tasty looking, mice from the Mice’s Republic of Swiss Cheese.
Control your honorable steed, the Robot Vacuum, in this exciting new arcade action battler. Drive, Slash and Pounce your way to Victory. For the Mice’s Republic of Swiss Cheese will not relent is their quest to vanquish you, and your hoomans.
NOW GO PROTECC, AND VANQUSH ALL THOSE WHO STAND IN YOUR WAY!

Available on iOS and Android

Credits

Postmortem

Steve Krueger, Jian Liu, Annie Higgins, Margaret Patel, Matthew Peters

This was the product of my first time participating in the MassDiGI XP program, a two-month workshop where our team of five, alongside two other teams, sat down and collaborated to make games. I was saddled with the role of Producer for our game, so I was the one tasked with keeping the team (and repository) organized and focused throughout development, and scoping down drastically wherever possible to ensure we could output such an ambitious game in the timeframe. While I did a bit of everything, I focused primarily on overall design and programming, especially for core systems. I also gained an appreciation for Technical Art during this project, since our primary 2d artist… wasn’t a *technical* artist, and I had to pick up most of the slack. Clear communication of ideas, requirements, and reasonings for both, is a lot harder in practice than it is made out to be.

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